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    The Senior Environment Artist conceptualizes, models, textures and lights run-time game environments in order to meet the aesthetic, creative and technical quality standards of the company.
    Posted on March 18, 2010
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    The Senior Tools Engineer develops tools for computer games for various platforms, including next generation consoles related to the company's production schedule.
    Posted on March 18, 2010
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    The Network Engineer focuses on multiplayer game programming for Xbox360 & PS3.
    Posted on March 18, 2010
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    The Senior Systems Designer collaborates with the Project Lead, design team and other team members to conceptualize, document and implement detailed game design throughout the project cycle.
    Posted on March 18, 2010
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    The Senior Character Technical Director solves technical production issues, defines workflows, streamlines processes, and develops tools/frameworks for CG characters.
    Posted on March 18, 2010
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    Rockstar North are seeking enthusiastic, talented and motivated Web Developers to join our Information Systems team.
    Posted on March 12, 2010
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    Do you want to join us as a Gameplay Programmer because you are passionate about Gameplay? Do long for becoming a vital part of a team that continuously strives to develop the best selling and most innovative games of the industry?
    Posted on March 11, 2010
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    Codemasters Guildford Studio are currently looking to recruit a Lead Programmer to support the Producer in the technical development of quality products using internal development teams, from initial design to final commercial mastering, within agreed schedules and costs
    Posted on March 11, 2010
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    Our Guildford studio is based right in the heart of Guildford town centre and is a hotbed of some of the most talented individuals in the industry, hand picked to work on new, exciting, genre defining IP with release schedules for 2010 and beyond. You could be a part of it.
    Posted on March 11, 2010
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    We are now looking at attracting additional talent to this team and have an opportunity for UI artists.
    Posted on March 11, 2010